Saturday, May 2, 2015

Blendshapes


Messing around with 3D layers in Zbrush for blendshapes.



This face = my feels

Wednesday, February 4, 2015

Bumblebatch Cumberpot

 

Sherlock WIP
So very WIP


Thursday, October 23, 2014

Riot Art Contest - Wukong

Riot Games is holding an art contest on Polycount!! I've been wanting to model Wukong for a while now so here goes nothing.







Although Wukong is mostly covered, I wanted to use this opportunity to practice anatomy anyway. Since I'm still fairly new to character modeling it is something I struggle with and need to keep doing until I become an anatomy machine!  I paid no real attention to his feet yet as I will be blocking in shoes for him soon, and I have yet to sculpt the hands beyond a basic structure.

Next up, working on his face and blocking in armor/clothing

Tuesday, October 21, 2014

Corona Renderer


Messing around with Corona Renderer....which I completely forgot I installed until today! >__<


I've been noodling around with this guy way too much. Time to finish him up.

Monday, September 1, 2014

Workin' on a bust

Just bust a move


Baldy needs some hair

Tuesday, July 1, 2014

PETROL/BLOOD (Habitchual)


I will be teaming up with another artist and participating in polycount's PETROL/BLOOD challenge. 
For those that don't know the details, you can read up on it here

Here is the mood board for the character I plan to create in the next few weeks.


She's known as the habitchual winner. She adorns herself with tokens of those she has defeated.
Going with a post-apo feel with some tribal influences incorporated into design.

And THIS is a link to my polycount forum.

Tuesday, June 24, 2014

Just a quick test to get my bearing on some new programs.


topogun, headus uv layout, and marmoset toolbag 2

Sunday, June 1, 2014

Base polypaint

Base polypaint. Colors aren't really final and no textures yet.


Didn't model his props this time around. Maybe for the future. Still some areas that need attention but mostly happy with it at this point

Friday, May 23, 2014

More THINGS

Fixed some anatomy issues...



added bracer, going to add the claws on it next...


knee armor thingy...


and this is a window into how my brain operates...
a lot of caffeine may have been involved in the process



Friday, May 9, 2014

Real Frogs Wear Skirts

Doing some work on the clothing and some accessories. 




Wednesday, May 7, 2014

FROGMAN

Working on this as part of the monthly n00b character challenge on polycount






This is the concept I'm going off of

Thursday, March 20, 2014

Fresh Concept

1 week art test begin

Monday, March 17, 2014